Armed // Dangerous

Armed // Dangerous

{1}{R} // {3}{G}

Sorcery // Sorcery

LegalEDHREC #13,850

Target creature gets +1/+1 and gains double strike until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

All creatures able to block target creature this turn do so.

Fuse (You may cast one or both halves of this card from your hand.)

KeywordsFuse

Why is this card good?

Wyrm hasn't broken down this card yet — check back soon.

Related cards

Wyrm hasn't mapped related cards for this one yet — check back soon.

Printings (1)

dgmDragon's Maze · #122U$0.11Buy

Discussion (0)