Donatello, Mutant Mechanic
Price$2.26 $7.63
Buy on TCGplayer
View Commander Hub →

Donatello, Mutant Mechanic

{3}{U}

Legendary Creature — Mutant Ninja Turtle

LegalEDHREC #14,616

{T}: Put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types. Activate only as a sorcery.

Whenever an artifact you control is put into a graveyard from the battlefield, if it had counters on it, put those counters on up to one target artifact or creature you control.

3/5

Why is this card good?

Wyrm hasn't broken down this card yet — check back soon.

Related cards

Wyrm hasn't mapped related cards for this one yet — check back soon.

Printings (3)

tmtTeenage Mutant Ninja Turtles · #36M$2.26Buy
tmtTeenage Mutant Ninja Turtles · #216M$7.63Buy
tmtTeenage Mutant Ninja Turtles · #302M$2766.66Buy

Rulings (6)

  • 2026-01-27

    If the target artifact is a Vehicle, its base power and toughness will be set to 0/0. Crewing that Vehicle will not restore its power and toughness.

  • 2026-01-27

    If the target artifact is an attached Equipment, it becomes unattached. If an Equipment without reconfigure becomes an artifact creature, it can't be attached to another creature.

  • 2026-01-27

    The resulting artifact creature will be able to attack on your turn if it's been under your control continuously since the turn began. That is, it doesn't matter how long it's been a creature, just how long it's been on the battlefield.

  • 2026-01-27

    The artifact retains any types, subtypes, or supertypes it has.

  • 2026-01-27

    If the target artifact has station, its base power and toughness will be set to 0/0. Adding charge counters to that artifact won't restore the power and toughness printed in any of its striations.

  • 2026-01-27

    Donatello's first ability doesn't remove any abilities the target artifact has.

Discussion (0)