
Impromptu Raid
Enchantment
: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature gains haste. Sacrifice it at the beginning of the next end step.
Why is this card good?
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Printings (1)
Combos (8)
- Impromptu Raid + Mortuary + Ashnod's Altar + Dockside Extortionist
→ Infinite colored mana, Infinite colorless mana, Infinite death triggers
- Impromptu Raid + Arashin Sovereign + Zirda, the Dawnwaker + Thermopod
→ Infinite death triggers, Infinite ETB, Infinite LTB
- Impromptu Raid + Mortuary + Ashnod's Altar + Priest of Urabrask
→ Infinite colorless mana, Infinite death triggers, Infinite ETB
- Impromptu Raid + Golgari Thug + Zirda, the Dawnwaker + Phyrexian Altar
→ Infinite death triggers, Infinite ETB, Infinite LTB
- Impromptu Raid + Mortuary + Ashnod's Altar + Burning-Tree Emissary
→ Infinite colorless mana, Infinite death triggers, Infinite ETB
- Impromptu Raid + Golgari Thug + Zirda, the Dawnwaker + Thermopod
→ Infinite death triggers, Infinite ETB, Infinite LTB
Rulings (2)
- 2008-05-01
If you put a creature onto the battlefield and a different player takes control of it before the end of the turn, you can’t sacrifice it at end of turn. It will remain on the battlefield. It will have haste as long as it’s on the battlefield.
- 2008-05-01
If the ability is activated after the current turn’s End step has begun, the creature won’t be sacrificed until the next turn’s End step.