Sanguine Bond
Price$4.77 $19.92
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Sanguine Bond

{3}{B}{B}

Enchantment

Legal Salt 1.34EDHREC #492

Whenever you gain life, target opponent loses that much life.

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Printings (10)

sldSecret Lair Drop · #1799R$19.92Buy
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imaIconic Masters · #107U$4.90Buy
c17Commander 2017 · #124R$6.38Buy
c13Commander 2013 · #92R$5.52Buy
Show all 10 printings
m14Magic 2014 · #112R$5.38Buy
m10Magic 2010 · #111R$7.24Buy

Played by these commanders

Rulings (5)

  • 2024-04-12

    In a Two-Headed Giant game, life gained by your teammate won't cause Sanguine Bond's ability to trigger, even though it caused your team's life total to increase.

  • 2023-09-01

    Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Sanguine Bond's ability will trigger twice and you may choose a different opponent for each trigger. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

  • 2021-03-19

    If an ability triggers whenever an opponent loses life and causes you to gain life, such as the ability of Exquisite Blood, this will loop until either you win the game or a player takes an action to break the loop. If neither of these happen, the game ends in a draw.

  • 2021-03-19

    If you gain an amount of life "for each" of something, that life is gained as one event and Sanguine Bond's ability triggers only once.

  • 2009-10-01

    Sanguine Bond's ability triggers just once for each life-gaining event, whether it's 1 life from Soul Warden or 8 life from Tendrils of Corruption.

Discussion (0)