
Enchantment
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→ Destroy all creatures opponents control, Destroy each creature that enters the battlefield under an opponent's control, Lock
→ Destroy each creature that enters the battlefield under an opponent's control, Destroy all creatures opponents control, Lock
→ Destroy all creatures opponents control, Destroy each creature that enters the battlefield under an opponent's control, Lock
→ Destroy all creatures opponents control, Destroy each creature that enters the battlefield under an opponent's control, Lock
→ Infinitely large creature until end of turn
It checks if there are any Reflection tokens on the battlefield at the beginning of upkeep, and if there are it will not trigger at all. It will check again on resolution and will do nothing if a Reflection is on the battlefield at that time.