Zoraline, Cosmos Caller
Price$0.28 $0.35
Buy on TCGplayer
View Commander Hub →

Zoraline, Cosmos Caller

{1}{W}{B}

Legendary Creature — Bat Cleric

LegalEDHREC #8,382

Flying, vigilance

Whenever a Bat you control attacks, you gain 1 life.

Whenever Zoraline enters or attacks, you may pay {W}{B} and 2 life. When you do, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.

3/3

Why is this card good?

Wyrm hasn't broken down this card yet — check back soon.

Related cards

Wyrm hasn't mapped related cards for this one yet — check back soon.

Printings (4)

pblbBloomburrow Promos · #242pR$0.28Buy
pblbBloomburrow Promos · #242sR$2.49Buy
blbBloomburrow · #355R$119.08Buy
blbBloomburrow · #242R$0.35Buy

Rulings (5)

  • 2024-07-26

    You don’t choose a target for Zoraline’s last ability at the time it triggers. Rather, a second “reflexive” ability triggers when you pay {W}{B} and 2 life this way. You choose a target for this ability as it goes on the stack. Each player may respond to this triggered ability as normal.

  • 2024-07-26

    If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.

  • 2024-07-26

    Finality counters don’t stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner’s hand from the battlefield, it does so normally.

  • 2024-07-26

    Finality counters aren’t keyword counters, and a finality counter doesn’t give any abilities to the permanent it’s on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead.

  • 2024-07-26

    Multiple finality counters on a single permanent are redundant.

Discussion (0)