The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
Win Conditions
Discussion (0)
▸Swing with a huge, trampling, hexproof Syr Ginger after stacking +1/+1 counters
▸Assemble an artifact combo (KCI + recursion + payoff like Walking Ballista) for infinite damage or mana
▸Grind opponents out with overwhelming artifact-based value and a flooded board
Archetypes
Artifacts/Aristocrats — Sacrificing your own artifacts is the literal trigger, rewarding a board full of disposable artifacts.
Combo — Colorless artifact loops with KCI, Scrap Trawler, and Myr Retriever can generate infinite mana and triggers.
Voltron — Counters plus conditional trample and hexproof can grow Syr Ginger into an unkillable lethal threat.
Combos
No combos found for this commander on Commander Spellbook.
Syr Ginger has trample, hexproof, and haste as long as an opponent controls a planeswalker.
Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1.
, , Sacrifice Syr Ginger: You gain life equal to its power.
Syr Ginger is a colorless artifact-grindfest commander that grows every time your other artifacts die, so you build a deck full of cheap, sacrificeable artifacts and recursion loops. Turn to turn you flood the board with artifacts, feed them to sacrifice outlets, and use the resulting +1/+1 counters and scrying to assemble a lethal, hexproof beater. You win through repeated value, a fat trampling Syr Ginger, or artifact-based combo finishes enabled by your colorless ramp.
Hexproof on the counter engine makes Syr Ginger extremely hard to interact with, protecting your investment
Snowballs quickly when paired with treasures, clues, food, and other expendable artifacts
Built-in card selection via scry 1 smooths every draw as artifacts die
Plays in any deck as a colorless commander, and acts as a cheap 2-mana engine
Mono-colorless severely limits removal, card draw, and tutors compared to colored decks
Counters and the engine are vulnerable to board wipes that exile or to creature-specific removal that ignores hexproof (sacrifice/edict effects, -X/-X)
Slow to close games if your artifact-death triggers stall; the body is small without setup
Hexproof and haste only come online when an opponent has a planeswalker, so it is often a vanilla 2/2 in combat
Sacrifices and recurs artifacts at instant speed, each swap feeding a counter and scry.
Add fast colorless mana (Mana Crypt, Sol Ring, the Tron/Eldrazi temples) and combo pieces like Walking Ballista, Krark-Clan Ironworks loops, and Scrap Trawler/Myr Retriever to convert triggers into kills. Improve consistency with Eldrazi-style tutoring and card advantage that colorless allows (Bottomless Pit-style draw via The One Ring, Endless Atlas), and add resilient finishers like Blightsteel Colossus. Prioritize cheap, recursive artifacts that keep the death trigger firing every turn.