What it does
Bigby's Hand isn't a keyword—it's a specific card from Commander Legends: Battle for Baldur's Gate. It's a 5-mana instant that lets you choose one of five modes, each named after a classic D&D spell. The modes deal 5 damage to a creature, deal 5 damage to a player or planeswalker, return target permanent to its owner's hand, fight (your creature gains +5/+5 and gains indestructible until end of turn for a fight-style swing), or grant a creature +5/+5 and ward.
The common confusion: you only pick one mode per cast, not multiple, and it's modal rather than a flexible "choose any number." Each effect is exactly one of the listed options.
In Commander, it shines as flexible interaction—removal, reach, protection, or a combat trick—all in one card, making it efficient deck-slot value at instant speed.
