← Keywords

Craft

24 commander-legal cards

Browse all 24 cards →

What it does

Craft is an activated ability found on certain transforming artifacts and creatures. By paying a cost—usually mana plus exiling other cards (from your graveyard, battlefield, or even cards exiled by that permanent)—you transform the card into its more powerful back face. It can only be activated as a sorcery (your main phase, empty stack). The big nuance: crafting works like an activated ability, so the permanent leaves and re-enters as a transform, but it's the same permanent—it doesn't trigger "enters the battlefield" effects, and it stays summoning-sick if it was. Also, exiling permanents you control with craft means they leave the battlefield, which can trigger death-like effects or lose you board presence, so weigh the cost carefully. In Commander, craft rewards graveyard-heavy or token decks that can cheaply feed it. Since the back faces are typically strong, it offers a slow-but-inevitable value engine that's hard to interact with once online.

Iconic cards with Craft

See all 24
Tithing Blade // Consuming Sepulcher
The Enigma Jewel // Locus of Enlightenment
Altar of the Wretched // Wretched Bonemass
Unstable Glyphbridge // Sandswirl Wanderglyph
Clay-Fired Bricks // Cosmium Kiln
Braided Net // Braided Quipu
Eye of Ojer Taq // Apex Observatory
Master's Guide-Mural // Master's Manufactory
Sunbird Standard // Sunbird Effigy
Dire Flail // Dire Blunderbuss
Ore-Rich Stalactite // Cosmium Catalyst
Inverted Iceberg // Iceberg Titan
Spring-Loaded Sawblades // Bladewheel Chariot
Lodestone Needle // Guidestone Compass