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Fading

17 commander-legal cards

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What it does

Fading represents a built-in timer on permanents. A creature or permanent with Fading enters with a set number of fade counters. During your upkeep, you remove one fade counter—but if you can't (because there are none left), you sacrifice the permanent. So a creature with Fading 3 gives you three upkeeps of use before it dies on the fourth. The nuance people get wrong: Fading checks happen on your upkeep, and you sacrifice when you can't remove a counter, not when it hits zero. That means a Fading 3 creature actually survives through three of your upkeeps, dying on the upkeep where it has no counters to remove. Also, this is removal you can't easily prevent—it's a sacrifice, not "destroy." In Commander, Fading is rare and mostly seen on older cards offering powerful effects with a guaranteed expiration. Use proliferate or counter-doubling to extend their lifespan, since adding fade counters delays the sacrifice.

Iconic cards with Fading

See all 17
Tangle Wire
Parallax Wave
Saproling Burst
Parallax Tide
Parallax Dementia
Parallax Nexus
Blastoderm
Jolting Merfolk
Woodripper
Ancient Hydra
Rusting Golem
Skyshroud Behemoth
Rejuvenation Chamber
Cloudskate