← Keywords

Transmute

14 commander-legal cards

Browse all 14 cards →

What it does

Transmute is an activated ability you use from your hand: pay the transmute cost and discard the card to search your library for another card with the same converted mana cost (mana value), reveal it, and put it into your hand. Then shuffle. It's a tutor stapled to otherwise unremarkable spells, letting you find exactly the right card for the situation. The big nuance: transmute is a sorcery-speed ability (you can only do it when you could cast a sorcery), and it can only be activated from your hand. It also fetches by mana value only—not by name, type, or color—so Muddle the Mixture (MV 2) grabs any two-cost card, like Swords to Plowshares or Cyclonic Rift's... no, only matching values. It's not casting the spell, so it doesn't trigger cast effects. In Commander, transmute cards are flexible silver bullets—run them in combo decks to assemble pieces, or in control shells to tutor situational answers while still being castable spells in a pinch.

Iconic cards with Transmute

See all 14
Muddle the Mixture
Drift of Phantasms
Tolaria West
Dimir Infiltrator
Dimir House Guard
Perplex
Dizzy Spell
Shred Memory
Dimir Machinations
Brainspoil
Clutch of the Undercity
Netherborn Phalanx
Grozoth
Ethereal Usher