Bomb Squad

Bomb Squad

{3}{R}

Creature — Dwarf

LegalEDHREC #18,936

{T}: Put a fuse counter on target creature.

At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it.

Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller.

1/1

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Printings (1)

odyOdyssey · #179R$1.15Buy

Rulings (2)

  • 2004-10-04

    If the creature regenerates, the fuse counters are still removed and the four damage is still dealt.

  • 2004-10-04

    If there are two Bomb Squads on the battlefield when a creature ends up with 4 or more fuse counters, both Bomb Squad abilities will trigger causing 4 damage each even though the first to resolve will destroy the creature.

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