Captivating Vampire
Price$1.88 $5.11
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Captivating Vampire

{1}{B}{B}

Creature — Vampire

LegalEDHREC #2,450

Other Vampire creatures you control get +1/+1.

Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.

2/2

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Printings (6)

inrInnistrad Remastered · #100R$3.81Buy
inrInnistrad Remastered · #374R$1.88Buy
inrInnistrad Remastered · #484R$5.11Buy
plstThe List · #M11-87R$4.00Buy
c17Commander 2017 · #104R$3.36Buy
m11Magic 2011 · #87R$4.32Buy

Played by these commanders

Edgar Markov100% of 1

Rulings (3)

  • 2010-08-15

    Since Captivating Vampire’s activated ability doesn’t have a tap symbol in its cost, you can tap a Vampire (including Captivating Vampire itself) that hasn’t been under your control since your most recent turn began to pay the cost.

  • 2010-08-15

    The effect of Captivating Vampire’s activated ability has no duration. You retain control of the affected creature until the game ends, the creature leaves the battlefield, or a later effect causes someone else to gain control of it. It doesn’t matter whether Captivating Vampire remains on the battlefield. Similarly, the affected creature remains a Vampire in addition to its other types until the game ends, the creature leaves the battlefield, or a later effect changes its types or subtypes.

  • 2010-08-15

    Gaining control of a creature doesn’t cause you gain control of any Auras or Equipment attached to it.

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