Journey to Nowhere
Price$0.20 $0.47
Buy on TCGplayer

Journey to Nowhere

{1}{W}

Enchantment

LegalRemovalEDHREC #8,388

When this enchantment enters, exile target creature.

When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Why is this card good?

Wyrm hasn't broken down this card yet — check back soon.

Related cards

Wyrm hasn't mapped related cards for this one yet — check back soon.

Printings (5)

plstThe List · #ZEN-14C$0.20Buy
otpBreaking News · #3U$0.27Buy
cmdCommander 2011 · #17C$0.47Buy
ddfDuel Decks: Elspeth vs. Tezzeret · #23C$0.31Buy
zenZendikar · #14C$0.37Buy

Played by these commanders

Rulings (1)

  • 2009-10-01

    If Journey to Nowhere leaves the battlefield before its first ability has resolved, its second ability will trigger and do nothing. Then its first ability will resolve and exile the targeted creature forever.

Discussion (0)