
Kazuul's Fury // Kazuul's Cliffs
Instant // Land
As an additional cost to cast this spell, sacrifice a creature.
Kazuul's Fury deals damage equal to the sacrificed creature's power to any target.
This land enters tapped.
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Printings (1)
Combos (6)
- Kazuul's Fury // Kazuul's Cliffs + Serra Avatar
→ Near-infinite damage to one opponent, Target opponent loses the game
- Kazuul's Fury // Kazuul's Cliffs + Soul of Eternity
→ Near-infinite damage to one opponent, Target opponent loses the game
- Kazuul's Fury // Kazuul's Cliffs + Enduring Angel // Angelic Enforcer
→ Near-infinite damage to one opponent, Target opponent loses the game
- Body of Research + Kazuul's Fury // Kazuul's Cliffs
→ Near-infinite damage, Target opponent loses the game
- Hostility + Reiterate + Kazuul's Fury // Kazuul's Cliffs + Thermopod
→ Infinite creature tokens with haste, Infinite damage, Infinite death triggers
- Hostility + Reiterate + Kazuul's Fury // Kazuul's Cliffs + Phyrexian Altar
→ Infinite colored mana, Infinite creature tokens with haste, Infinite damage
Rulings (12)
- 2020-09-25
The sacrificed creature's last known existence on the battlefield is checked to determine its power.
- 2020-09-25
You must sacrifice exactly one creature to cast Kazuul's Fury; you can't cast it without sacrificing a creature, and you can't sacrifice additional creatures.
- 2020-09-25
Players can respond only once this spell has been cast and all its costs have been paid. No one can try to interfere with the creature you sacrificed to prevent you from casting this spell.
- 2020-09-25
- 2020-09-25
To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics.
- 2020-09-25
If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land.
- 2020-09-25
If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.
- 2020-09-25
The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.
- 2020-09-25
A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.
- 2020-09-25
If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can't be put onto the battlefield, it doesn't enter the battlefield.
- 2020-09-25
If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name.
- 2020-09-25
In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.