
Plate Armor
Artifact — Equipment
Equipped creature gets +3/+3 and has ward . (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Equip . This ability costs
less to activate for each other Equipment you control. (
: Attach to target creature you control. Equip only as a sorcery.)
Why is this card good?
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Related cards
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Printings (3)
Combos (8)
- Crackdown Construct + Plate Armor
→ Infinitely large creature until end of turn
- Monk Gyatso + Plate Armor
→ Infinite LTB, Infinite ETB, Infinite storm count
- Monk Gyatso + Plate Armor + Semblance Anvil
→ Infinite LTB, Infinite ETB, Infinite storm count
- Monk Gyatso + Plate Armor + Urza's Incubator
→ Infinite LTB, Infinite ETB, Infinite storm count
- Cephalid Illusionist + Plate Armor
→ Infinite self-mill
- Monk Gyatso + Plate Armor + Planar Gate
→ Infinite LTB, Infinite ETB, Infinite storm count
Rulings (2)
- 2021-07-23
If a creature with ward is equipped with Plate Armor, becoming the target of a spell or ability an opponent controls will cause both ward abilities to trigger.
- 2021-07-23
If a player casts a spell that targets multiple permanents their opponent controls with ward, each of those ward abilities will trigger. If that player doesn't pay for all of them, the spell will be countered.