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Samut, the Driving Force
Price$0.19 – $0.52
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Samut, the Driving Force

{3}{R}{G}{W}

Legendary Creature — Human Warrior Cleric

LegalRank #12,915

First strike, vigilance, haste

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)

Other creatures you control get +X/+0, where X is your speed.

Noncreature spells you cast cost {X} less to cast, where X is your speed.

4/5

KeywordsVigilanceFirst strikeHasteStart your engines!

Why is this card good?

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Related cards

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Printings (5)

dftAetherdrift · #222R$0.19Buy
pdftAetherdrift Promos · #222pR$0.52Buy
dftAetherdrift · #492R$1.12Buy
dftAetherdrift · #367R$0.28Buy
pdftAetherdrift Promos · #222sR$0.52Buy

Combos (8)

  • Samut, the Driving Force + Sprout Swarm

    → Infinite magecraft triggers, Infinite tapped creature tokens, Infinite ETB

  • Samut, the Driving Force + Storm-Kiln Artist + Recruit the Worthy

    → Infinite ETB, Infinite storm count, Infinite creature tokens

  • Samut, the Driving Force + Storm-Kiln Artist + Searing Touch

    → Infinite damage, Infinite storm count, Infinite magecraft triggers

  • Samut, the Driving Force + Birgi, God of Storytelling // Harnfel, Horn of Bounty + Haze of Rage

    → Infinite storm count, Infinite magecraft triggers, Infinitely powerful creatures you control until end of turn

  • Samut, the Driving Force + Storm-Kiln Artist + Shattering Pulse

    → Destroy all artifacts opponents control, Destroy all artifacts that enter the battlefield under an opponent's control, Lock

  • Samut, the Driving Force + Birgi, God of Storytelling // Harnfel, Horn of Bounty + Searing Touch

    → Infinite damage, Infinite storm count, Infinite magecraft triggers

Rulings (6)

  • 2025-02-07

    Start your engines! isn’t a triggered ability. Increasing your speed to 1 is something that happens as a state-based action as soon as you control a permanent with the ability. Notably, this includes gaining control of a permanent with the ability that another player controls.

  • 2025-02-07

    Your speed doesn’t change until a spell or ability says so, such as the inherent triggered ability that cares about opponents losing life during your turn. Notably, losing control of permanents with start your engines! doesn’t affect your speed.

  • 2025-02-07

    Each player tracks their speed (or lack thereof) separately. Increasing your speed has no effect on whether another player has speed.

  • 2025-02-07

    If an effect needs to know what a player’s speed is and that player doesn’t have a speed, their speed is considered 0.

  • 2025-02-07

    A player “has max speed” if their speed is 4.

  • 2025-02-07

    “Max speed — [ability]” means “As long as you have max speed, this object has [ability].” If the granted ability functions in a zone other than the battlefield, the max speed ability does too.

Discussion (0)