Summon: Magus Sisters
Price$0.30 $3.80
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Summon: Magus Sisters

{4}{G}

Enchantment Creature — Saga Faerie

LegalEDHREC #5,206

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II, III — Choose one at random —

• Combine Powers! — Put three +1/+1 counters on target creature.

• Defense! — Put a shield counter on target creature. You gain 3 life.

• Fight! — This creature fights up to one target creature an opponent controls.

Haste

5/5

KeywordsHasteFight

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Printings (2)

ficFinal Fantasy Commander · #71R$0.30Buy
ficFinal Fantasy Commander · #200R$3.80Buy

Played by these commanders

Rulings (9)

  • 2025-06-06

    As you put one of Summon: Magus Sisters's chapter abilities on the stack, you choose a mode at random. Players can respond to the ability knowing which mode was chosen.

  • 2025-06-06

    The random choice of mode for Summon: Magus Sisters's chapter abilities is made before targets are chosen.

  • 2025-06-06

    Shield counters don't prevent players from sacrificing creatures.

  • 2025-06-06

    If a permanent that would be dealt damage has more than one shield counter on it, that damage is prevented and only one shield counter is removed.

  • 2025-06-06

    A creature with a shield counter on it may still be destroyed by state-based actions if it has damage marked on it equal to its toughness or has been dealt unpreventable damage by a source with deathtouch.

  • 2025-06-06

    In the incredibly rare case where there is no legal target for the first or second mode, those modes can't be chosen at random. Since the third mode doesn't require a target, it is always eligible to be chosen.

  • 2025-06-06

    Removing a shield counter when a permanent would be dealt damage or destroyed isn't the same as regenerating that permanent.

  • 2025-06-06

    If a permanent with a shield counter is dealt unpreventable damage, that damage will be dealt and a shield counter will still be removed.

  • 2025-06-06

    "Shield" is not an ability that creatures have and shield counters are not keyword counters. If a creature with a shield counter loses its abilities, the shield counter will still protect it as normal.

Discussion (0)