Graaz, Unstoppable Juggernaut
CLegendary Artifact Creature — Juggernaut

Graaz, Unstoppable Juggernaut

Mana value8EDHREC#6,746

The Commander

Juggernauts you control attack each combat if able.

Juggernauts you control can't be blocked by Walls.

Other creatures you control have base power and toughness 5/3 and are Juggernauts in addition to their other creature types.

Guide

Gameplan

Graaz turns your whole board into 5/3 Juggernauts that must attack, so you flood the battlefield with cheap creatures and tokens then swing wide for massive damage. Ramp out Graaz quickly (often turn 4-6 with mana rocks), buff your team, and overwhelm before opponents stabilize. Colorless identity means you lean on artifacts, mana rocks, and powerful generic creatures.

Strengths

  • Instantly makes any small creature or token a hard-hitting 5/3, ignoring mana costs and stats
  • Colorless lets you run the best artifact ramp and powerful eldrazi/colorless beaters
  • Token swarms become a lethal alpha-strike army
  • Forced-attack downside is mitigated since your creatures hit hard anyway

Weaknesses

  • No access to colored removal, card draw, or counterspells limits interaction
  • 5/3 base toughness dies to most board wipes and combat tricks
  • Forced attacking can be exploited by deathtouch blockers and punisher effects
  • Graaz costs 8 and the deck collapses without ramp or a strong board

Key Cards

  • Ancient TombCritical colorless ramp to deploy an 8-mana commander far ahead of schedule.
  • Cloudstone CurioRecurs cheap creature bodies to keep refilling your 5/3 swarm.
  • Hangarback WalkerA token engine whose Thopters all become 5/3 Juggernauts under Graaz.
  • Steel OverseerPumps your now-all-artifact-creature board even bigger for lethal swings.
  • Krark-Clan IronworksSacrifice fodder and ramp engine that fuels artifact-token strategies.
  • Coat of ArmsSince every creature is a Juggernaut, it grants enormous overlapping anthem bonuses.

Upgrade Path

Add fast colorless ramp (Mana Crypt, Mana Vault, Sol Ring, Grim Monolith) to land Graaz turns earlier, then layer in anthems like Eldrazi Monument and Coat of Arms plus token engines such as Hangarback Walker and Myr Battlesphere. Include protection like Lightning Greaves and overrun finishers (Overwhelming Stampede via colorless effects is unavailable, so lean on Eldrazi Monument and trample granters like Rogue's Passage). Tighten the curve with efficient artifact creatures so your forced-attack swarm becomes lethal before opponents can wipe the board.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

  • Wide alpha strike with a board of 5/3 Juggernauts
  • Anthem-stacked overrun via Coat of Arms or Eldrazi Monument
  • Big colorless beaters like Eldrazi backing up the team
  • Combat damage forced through with evasion and pump effects

Archetypes

  • TokensCheap token makers become a wide army of 5/3 Juggernauts that all must attack.
  • AggroThe static buff turns small bodies into a fast, lethal beatdown squad.
  • ArtifactsColorless identity pushes artifact creatures and ramp as the core synergy.
  • StaxColorless prison and tax pieces protect your board while you swing in.

Combos

No combos found for this commander on Commander Spellbook.

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