
Niko, Light of Hope
The Commander
When Niko enters, create two Shard tokens. (They're enchantments with ", Sacrifice this token: Scry 1, then draw a card.")
,
: Exile target nonlegendary creature you control. Shards you control become copies of it until the next end step. Return it to the battlefield under its owner's control at the beginning of the next end step.
Guide
Wyrm hasn't written this commander's guide yet — check back soon.
Core Cards
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
Win Conditions
Win conditions appear once Wyrm has covered this commander.
Archetypes
Archetypes appear once Wyrm has covered this commander.
Combos
- Niko, Light of Hope + Timestream Navigator + Soulherder
→ Infinite turns, Lock
- Niko, Light of Hope + Timestream Navigator + Teleportation Circle
→ Infinite turns, Lock
- Niko, Light of Hope + Timestream Navigator + Thassa, Deep-Dwelling
→ Infinite turns, Lock
- Niko, Light of Hope + Timestream Navigator + Conjurer's Closet
→ Infinite turns, Lock
- Niko, Light of Hope + Timestream Navigator + Brago, King Eternal
→ Infinite turns, Lock
Combos via Commander Spellbook.
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Same color identity (UW), by popularity.

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