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Double strike

112 commander-legal cards

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What it does

A creature with double strike deals its combat damage twice: once during the first combat damage step (alongside first strike creatures), and again during the regular combat damage step. So a 4/4 with double strike deals 8 total damage if unblocked. The most common misconception is that double strike "doubles" damage like a multiplier—it doesn't. It deals damage in two separate steps, which matters for things like lifelink (you gain life twice), trample (excess is recalculated each step), and deathtouch (a single point in the first step can kill a blocker, letting all regular-step damage trample through). If a blocker dies to first-strike damage, the second hit goes nowhere unless the creature has trample. In Commander, double strike is a premier wincon on voltron and combat-damage-trigger builds—it effectively halves the commander damage threshold (10 hits instead of 21) and stacks brutally with +1/+1 buffs and infect.

Iconic cards with Double strike

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Lizard Blades
Zetalpa, Primal Dawn
Bronze Guardian
Knuckles the Echidna
Fury
God-Eternal Oketra
Shadrix Silverquill
Angel of Destiny
Kellan, the Fae-Blooded // Birthright Boon
Slicer, Hired Muscle // Slicer, High-Speed Antagonist
Gimli of the Glittering Caves
Bayek of Siwa
Blast-Furnace Hellkite
Riptide Gearhulk