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Melee

11 commander-legal cards

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What it does

Melee is a combat keyword that rewards attacking multiple opponents. When a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat. So if you swing at three different players, each of your melee creatures gets +3/+3. The key nuance: the bonus counts the number of opponents you attacked, not the number of creatures or attackers you declared. It's calculated once, when attackers are declared, and locks in—attacking a planeswalker doesn't increase it, only attacking a player does. Also, the bonus applies even to a melee creature attacking just one of those opponents; every melee attacker gets the full count. In Commander's multiplayer environment, melee shines because you naturally have three opponents. Spreading your attackers across the table can turn a modest board into a lethal swing, making it far stronger here than in 1v1 formats.

Iconic cards with Melee

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Skyhunter Strike Force
Tifa, Martial Artist
Adriana, Captain of the Guard
Wulfgar of Icewind Dale
Drogskol Reinforcements
Grenzo's Ruffians
Custodi Soulcaller
Wings of the Guard
Fang of the Pack
Deputized Protester
Menagerie Liberator