
Anje Falkenrath
The Commander
Haste
, Discard a card: Draw a card.
Whenever you discard a card, if it has madness, untap Anje Falkenrath.
Guide
Gameplan
Anje Falkenrath is a madness-fueled card advantage engine: tap her to loop through your deck, and every madness card you discard untaps her, letting you chain draws while casting spells for their cheaper madness cost. You convert that velocity into a combo finish or simply out-grind the table on cards.
Strengths
- Repeatable, untapping card draw that digs to combo pieces fast
- Madness spells effectively get cast for free or reduced while filtering
- Cheap mana value and haste means she's online the turn she lands
- Strong synergy with discard payoffs and reanimation effects
Weaknesses
- Extremely commander-dependent; removal or a single Pithing Needle stalls the engine
- Non-madness hands can clog her since random discards aren't always useful
- Fragile, low-toughness body vulnerable to all spot removal and sweepers
- Combo lines can be interrupted by graveyard hate or instant-speed answers
Key Cards
- The Underworld Cookbook — Provides a free discard outlet to trigger madness and fuel Anje without needing to tap her.
- Lightning Storm — A premier combo finisher that you discard lands to redirect and deal lethal damage.
- Body of Research — A huge madness payoff that creates a lethal token when discarded and cast cheaply.
- Worldgorger Dragon — Enables the classic Worldgorger Dragon + Animate Dead infinite mana/draw loop in these colors.
- Bone Miser — Turns every discard into card draw, mana, or tokens, multiplying Anje's output.
- Glint-Horn Buccaneer — Each loot deals damage and can close games while you cycle through your deck.
Upgrade Path
Add fast mana and rituals (Dark Ritual, Jeska's Will) plus compact combos like Worldgorger Dragon + Animate Dead to lower your kill turn. Tighten the discard count toward madness cards and free outlets (Underworld Cookbook, Faithless Looting) so Anje's untaps chain reliably, and include protection like Lightning Greaves and counter/removal backup. Trim clunky high-mana cards in favor of efficient interaction to survive the inevitable hate.
Core Cards
- Memorial to Folly100%
- Fiery Temper100%
- Plaguecrafter100%
- Zombie Infestation100%
- Mire in Misery100%
- Forgotten Cave100%
- Beacon of Unrest100%
- Hedonist's Trove100%
- Asylum Visitor100%
- Drownyard Temple100%
- Solemn Simulacrum100%
- Warstorm Surge100%
From 1 Mythicwyrm deck.
Win Conditions
- ▸Lightning Storm redirected with discarded lands for a one-shot kill
- ▸Worldgorger Dragon + Animate Dead loop into infinite mana and a finisher
- ▸Body of Research or a large creature beatdown with haste
- ▸Glint-Horn Buccaneer / Sangromancer-style incidental damage while drawing the deck
Archetypes
- Madness/Reanimator — Discarding fatties and madness spells lets you cheat threats into play and recast them cheaply.
- Combo — Her untap loop and deck-digging assemble Worldgorger or Lightning Storm kills quickly.
- Spellslinger — Cheap madness instants and sorceries combined with prowess/magecraft payoffs punish the table.
- Aristocrats — Discard-matters and recursion synergize with sacrifice payoffs like Bone Miser and Mayhem Devil.
Combos
No combos found for this commander on Commander Spellbook.
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