Whenever Erinis attacks, return target land card from your graveyard to the battlefield.
Choose a Background (You can have a Background as a second commander.)
Erinis is a mono-green lands-matter aggro engine: attack each turn to reanimate a land from your graveyard, ramping while also enabling repeatable land-fueled triggers. You self-mill or sacrifice lands (fetches, Dakmor Salvage, fabled passages), then attack to recur them for value, snowballing mana and landfall payoffs into a big board or combo finish. Pick a Background to round out aggression or value, since you're locked into green alone.
Free repeatable land recursion every combat fuels landfall and ramp engines
Deathtouch makes Erinis a reliable attacker and blocker that trades up
Mono-green gives access to the format's best ramp and big creatures
Background slot lets you customize aggression, card draw, or resilience
Synergizes powerfully with sacrifice lands, fetchlands, and self-mill
Mono-green lacks interaction, card draw quality, and removal flexibility
Trigger requires attacking, so removal or a clogged board stalls the engine
Needs graveyard setup (mill/sac lands) to be meaningful early
No evasion innately—deathtouch helps blocking but not pushing damage
Vulnerable to graveyard hate shutting off the recursion plan
Massive landfall payoff that floods the board as you replay lands each turn.
Add the best mono-green ramp and recursion engines—Crucible of Worlds, Ramunap Excavator, and Lotus Cobra—plus fast mana like Sol Ring and Carpet of Flowers. Tighten the manabase with fetchlands, Strip Mine, and utility lands worth recurring, and include tutors like Green Sun's Zenith and Worldly Tutor. Choose a Background such as Tireless Provisioner or an aggressive one to convert your land engine into faster, more resilient threats.