Sacrifice another creature or artifact: Put a +1/+1 counter on Evereth. If the sacrificed permanent was a Treasure, Evereth gains lifelink until end of turn. Activate only as a sorcery.
When Evereth dies, you may pay . When you do, Evereth deals damage equal to its power to each opponent.
Evereth is a free, repeatable sacrifice outlet that turns your dying creatures, tokens, and artifacts into permanent +1/+1 counters, growing into a flying lifelink beater fueled by Treasures. The plan is to build an aristocrats/Treasure engine, stack counters on Evereth, then send him to the grave to deal his (often huge) power to every opponent at once. Early turns you ramp and set up fodder; midgame you sac repeatedly as a sorcery to balloon his power, then close with combat damage or the death-trigger nuke.
Free, repeatable sacrifice outlet attached to your commander enables aristocrats payoffs and dodges removal by saccing in response
Built-in lifegain via Treasures plus a built-in finisher that pings all opponents for his power on death
Naturally grows into an evasive flying threat without needing extra cards
Synergizes with the best BR themes: Treasures, tokens, and recursion, all of which feed him
Sacrifice ability is sorcery-speed, so you can't pump in response to combat or instants
Dies-trigger requires you to actually let Evereth die and pay mana, and it's a one-shot per cast (commander tax climbs)
Vulnerable to graveyard hate, sacrifice-prevention, and being chump-blocked before he's lethal
Needs a steady stream of fodder; without an engine he stalls and the counters represent heavy card investment