Whenever one or more Warriors you control attack a player, target creature that player controls becomes a Coward.
AttackingWarriors you control get +X/+0, where X is the number of Cowards your opponents control.
Gornog is a mono-red Warrior tribal aggro deck that floods the board with Warriors, turns blockers into Cowards (who can't block your Warriors), and swings for huge unblockable damage buffed by every Coward in play. You curve out cheap Warriors, deploy anthems and haste enablers, and alpha-strike through defenseless boards before opponents stabilize.
Commander-driven evasion: turning blockers into Cowards makes your whole attack effectively unblockable
Built-in scaling damage that snowballs as you attack more players and create more Cowards
Cheap, fast, and mono-color consistency with a strong aggressive curve
Self-contained win engine in the command zone—needs little setup to threaten lethal
Mono-red card disadvantage—runs out of gas against removal-heavy or grindy tables
Vulnerable to board wipes that erase your developed Warrior army
Few answers to flyers, blink, or non-creature combo decks
The Coward effect targets one creature per attack, so wide go-wide blockers and fog effects can stall you