
Whenever Iroh attacks, attacking creatures get +1/+1 until end of turn.
Iroh is a mono-red aggro general who turns every attack into an alpha strike, pumping your whole board +1/+1 each time he swings. Deploy cheap creatures and token-makers early, curve into Iroh, then attack into open boards while extra-combat and haste effects multiply his anthem trigger. You close fast by overwhelming the table before they stabilize.
Add extra-combat enablers (Aggravated Assault, Hellkite Charger, Combat Celebration) and haste sources to maximize triggers, then bolster the token engine with Krenko, Hordeling Outburst, and Purphoros, God of the Forge for resilient go-wide damage. Improve mana with fast rocks and red rituals, and shore up card flow with Outpost Siege, Theater of Horrors, and Wheel of Misfortune so you refuel after wipes.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (R), by popularity.

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