Once during each of your turns, you may play a historic land or cast a historic permanent spell from your graveyard. If you do, it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else."
Mill yourself to stock the graveyard with historic permanents (artifacts, legendary creatures, Sagas), then grind value by replaying one of them from the yard each turn. As a Doctor, pair with a Companion partner to extend your strategy, and snowball card advantage until you out-resource the table and close with a big legendary threat or a recurred combo engine.
Built-in recursion turns your graveyard into a second hand of historic permanents
Self-mill fuels graveyard synergies and digs toward bombs
Doctor typing lets you run a Companion as a second commander for extra consistency
UW gives access to elite removal, board wipes, and protection
The exile clause means recurred permanents are gone forever if they die, limiting repeated loops
Only one graveyard replay per turn — slow to snowball without enablers
Grindy and value-oriented, lacking a fast or resilient combo finish on its own
Vulnerable to graveyard hate that shuts down its core engine
Six mana and no immediate impact when it enters beyond milling three
Locks down opposing artifacts and fetches your own historic toolbox pieces.
Add fast mana (Mana Crypt, Sol Ring, signets) so you reach the Doctor and replay permanents sooner. Tighten the curve toward high-impact historic permanents and ETB value engines, and include an explicit combo such as Sun Titan loops or a stax-piece toolbox. Round out with strong UW interaction (Cyclonic Rift, Swords to Plowshares, Teferi, Time Raveler) and a couple of graveyard-hate answers to protect your engine.