
The Master, Multiplied
The Commander
Myriad
The "legend rule" doesn't apply to creature tokens you control.
Triggered abilities you control can't cause you to sacrifice or exile creature tokens you control.
Guide
Gameplan
Attack with The Master to trigger Myriad, creating a token copy attacking each other opponent—and because your own text shuts off Myriad's end-of-combat exile, those copies stick around permanently while the legend rule is ignored. Each turn snowballs your board with more Masters (and any other tokens), then you convert that army into damage, sacrifice value, or copy-effect chains. You build a wide, redundant board of legendary tokens that other Myriad and clone effects make even nastier.
Strengths
- Myriad plus the anti-exile clause means free, permanent token copies every combat in a multiplayer pod
- Ignoring the legend rule on tokens lets you stack copies of powerful legends that normally can't coexist
- Triggers can't force you to sac/exile tokens, dodging the usual downside of Myriad and aristocrat fodder
- Scales hard in 3-4 player games—more opponents means more copies per attack
- Naturally feeds go-wide, aristocrats, and ETB/attack-trigger payoffs
Weaknesses
- Heavily commander-dependent; if The Master is answered before connecting you stall
- No built-in evasion, so a single blocker per opponent can shut down the Myriad value
- Board wipes erase your whole token engine in one card
- Slow to come online at six mana with nothing else going on
- Vulnerable to graveyard/token hate and edict effects from opponents
Key Cards
- Strionic Resonator — Copies the Myriad trigger to double the number of permanent Master tokens you create per attack.
- Anointed Procession — Doubles every token, turning each Myriad combat into a flood of permanent Masters.
- Combat Celebrant — Grants extra combat steps so you can re-trigger Myriad and multiply your token army again.
- Dictate of Erebos — Each Master token you keep punishes opponents brutally as your board grows and trades.
- Sol Ring — Ramp to deploy the six-drop commander early and rebuild quickly after removal.
- Skullclamp — Turns your expendable tokens into a relentless card-draw engine, and the sac clause keeps you safe from triggered downsides.
Upgrade Path
Add token doublers (Parallel Lives, Mondrak, Glory Dominus), trigger-copiers (Strionic Resonator, Lithoform Engine), and extra-combat enablers (Aggravated Assault, Combat Celebrant) to multiply Myriad output. Layer in aristocrats payoffs (Blood Artist, Bastion of Remembrance, Pitiless Plunderer) and sac outlets so a board wipe converts to value, and include haste enablers plus protection like Boots/Greaves to ensure The Master connects. Top-end clones such as Phyrexian Metamorph let you keep multiples of your best legends.
Core Cards
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
Win Conditions
- ▸Overwhelming combat damage from an ever-growing army of Master tokens attacking each opponent
- ▸Aristocrats drain via Blood Artist/Dictate of Erebos as tokens are sacrificed and recreated
- ▸Extra-combat and token-doubling loops generating lethal board states
- ▸Voltron-style buffed copies finishing players one at a time
Archetypes
- Tokens / Go-Wide — Myriad plus token doublers builds a self-replicating army of legendary creatures.
- Aristocrats — Endless tokens fuel sacrifice outlets and death-trigger payoffs while the commander shields you from forced sacrifices.
- Clone Synergy — Ignoring the legend rule lets you run clones and copy effects to stack multiples of strong legends.
- Voltron-Lite Aggro — Buffed Master tokens attacking every opponent each turn close games through combat damage.
Combos
No combos found for this commander on Commander Spellbook.
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