
Flying
, Sacrifice Major Teroh: Exile all black creatures.
Major Teroh is a mono-white flying beater that doubles as a one-sided wrath against black decks, but in most pods you're playing a midrange white control deck built around taxes, blink, and recurring removal. You curve out efficient creatures and value pieces, grind incremental advantage, and protect a board that wins through combat or a go-wide finisher. Teroh's activated ability is mostly a niche sideboard-style answer rather than your engine.
Lean into mono-white's best engines—Smothering Tithe, Land Tax, Mangara, and Esper Sentinel—to fix white's card and mana weaknesses. Add a compact combo or overwhelming finisher (Approach of the Second Sun, or a tokens+Cathars' Crusade kill) so games close decisively, and round out interaction with Stax pieces like Drannith Magistrate and Authority of the Consuls. Treat Teroh's exile ability as a free metagame bonus rather than a build-around.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (W), by popularity.

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