
Ojer Kaslem, Deepest Growth // Temple of Cultivation
The Commander
Trample
Whenever Ojer Kaslem deals combat damage to a player, reveal that many cards from the top of your library. You may put a creature card and/or a land card from among them onto the battlefield. Put the rest on the bottom in a random order.
When Ojer Kaslem dies, return it to the battlefield tapped and transformed under its owner's control.
(Transforms from Ojer Kaslem, Deepest Growth.)
: Add
.
,
: Transform this land. Activate only if you control ten or more permanents and only as a sorcery.
Guide
Gameplan
Resolve Ojer Kaslem, swing for big trample damage, and flood the board with free creatures and lands off its combat trigger. You ramp into a fat, evasive beater and snowball card advantage every combat while the death-into-land insurance makes it hard to permanently answer.
Strengths
- Free, repeatable cheat-into-play of creatures and lands on combat damage
- Built-in recursion: dies into an indestructible-ish land that flips back
- Trample and natural size make connecting easy
- Mono-green ramp keeps it castable early and often
Weaknesses
- Damage trigger requires connecting, so flyers/menace blockers and removal slow it
- Hits are random reveals, so consistency varies without top-deck control
- Mono-green lacks counterspells and flexible interaction
- Goes wide on permanents but lacks innate evasion beyond trample
Key Cards
- Rampaging Baloths — Lands you drop off the trigger each make a 4/4, snowballing board state fast.
- Sylvan Library — Sculpts the top of your library so the combat reveals hit your bombs and lands.
- Craterhoof Behemoth — A free cheat off the trigger that ends the game, and a payoff for the wide board.
- Rite of Replication — Kicked copies of Ojer multiply triggers and trample damage for explosive value.
- Doubling Season — Doubles token and counter payoffs while Ojer floods the board with permanents.
Upgrade Path
Add top-deck manipulation (Sylvan Library, Sensei's Divining Top, Scroll Rack) so combat reveals reliably hit bombs and lands. Layer in trample/evasion enablers and extra-combat effects (Berserk, Aggravated Assault) plus protection like Heroic Intervention and Lightning Greaves. Cap it with payoffs such as Craterhoof Behemoth, Rampaging Baloths, and Avenger of Zendikar to convert the board into a kill.
Core Cards
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
Win Conditions
- ▸Craterhoof or overrun effect with a wide board
- ▸Repeated big trample swings from a buffed Ojer
- ▸Free-cast bombs (Craterhoof, Avenger of Zendikar) snowballing into lethal
- ▸Landfall token armies overwhelming the table
Archetypes
- Big Mana Stompy — Ramps into fatties and uses Ojer's trample plus free creatures to overrun.
- Toolbox Value — Each connection digs and deploys threats and lands for relentless card advantage.
- Landfall — Putting lands directly into play from the trigger fuels landfall payoffs every turn.
- Reanimator/Cheat — Stacking the top with huge creatures lets you slam them for free on damage.
Combos
- Ojer Kaslem, Deepest Growth // Temple of Cultivation + Ashnod's Altar + Lotus Cobra + Spelunking
→ Infinite LTB, Infinite sacrifice triggers, Infinite death triggers
- Ojer Kaslem, Deepest Growth // Temple of Cultivation + Ashnod's Altar + Tireless Provisioner + Spelunking
→ Infinite LTB, Infinite sacrifice triggers, Infinite death triggers
- Ojer Kaslem, Deepest Growth // Temple of Cultivation + Ashnod's Altar + Lotus Cobra + Amulet of Vigor
→ Infinite LTB, Infinite sacrifice triggers, Infinite death triggers
- Ojer Kaslem, Deepest Growth // Temple of Cultivation + Ashnod's Altar + Tireless Provisioner + Amulet of Vigor
→ Infinite LTB, Infinite sacrifice triggers, Infinite death triggers
- Ojer Kaslem, Deepest Growth // Temple of Cultivation + Ashnod's Altar + Tireless Provisioner + Tiller Engine
→ Infinite LTB, Infinite sacrifice triggers, Infinite death triggers
Combos via Commander Spellbook.
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