
Price$1.32 – $20.96
Buy on TCGplayerPonder
Sorcery
LegalCard DrawEDHREC #145
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Why is this card good?
Ponder is one of the best one-mana cantrips in blue, and at #145 it's basically an auto-include in any deck that cares about consistency. For a single blue mana, you get to sculpt your next three draws and replace the card you spent — meaning it cycles itself while smoothing your topdecks.
The real value is the shuffle clause. Pair Ponder with fetchlands or any other shuffle effect and it becomes a true library dig, but even without that it fixes mana screw/flood and sets up your next turn. It's premium fuel for:
- Spellslinger/storm decks chaining cheap spells and triggering prowess/Young Pyromancer effects
- Combo/cEDH decks digging for specific pieces
- Any control shell wanting cheap card selection
When NOT to play it: it doesn't generate card advantage (one-for-one), so grindy, slower battlecruiser decks often prefer Divination-style draw or value engines. If your deck doesn't lean on cheap interaction, low curves, or combo, Ponder underwhelms.
Related cards

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Same one-mana blue cantrip with top-of-library control.

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Serum Visions
One-mana cantrip that scrys then draws.

Sleight of Hand
One-mana selective cantrip filtering top cards.

Mystic Remora
Cheap blue card advantage engine for cantrip-heavy decks.

Sensei's Divining Top
Reorders and filters top of library repeatedly.

Consider
One-mana instant surveil-then-draw cantrip.
Printings (24)
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