Shiko and Narset, Unified
WURLegendary Creature — Human Spirit Dragon

Shiko and Narset, Unified

Mana value4EDHREC#8,437

The Commander

Flying, vigilance

Flurry — Whenever you cast your second spell each turn, copy that spell if it targets a permanent or player, and you may choose new targets for the copy. If you don't copy a spell this way, draw a card.

Guide

Gameplan

Cast cheap, high-impact spells two-at-a-time each turn to either copy the second one (doubling burn, removal, buffs, or extra-turn spells) or draw a card when it can't be copied. Build a flexible spellslinger-control shell with cost reducers and rituals so you can chain spells, then convert copied value into lethal damage or an overwhelming board.

Strengths

  • Built-in card advantage every turn even when you don't have a copy target
  • Doubles game-warping spells like extra turns, board wipes, and big burn for free
  • Flying, vigilance, evasive body that pressures players while you hold up answers
  • Jeskai gives access to the best card draw, removal, and counterspells in the format

Weaknesses

  • Needs to consistently cast two spells per turn to do anything
  • Color-light on ramp and recursion compared to green/black decks
  • Commander itself doesn't protect the board, so it's vulnerable to wipes
  • Can be slow to assemble its engine against fast combo or aggro

Key Cards

  • Time WarpCasting it as your second spell copies it for two extra turns at once.
  • Expansion // ExplosionExplosion as a second spell copies for massive burn-to-the-face and card draw.
  • Mizzix's MasteryCopies an Overloaded or X-spell out of your graveyard for explosive blowouts.
  • Comet, Stellar PupCheap planeswalker spells and tokens help you flood the board between your two spells.
  • Aetherflux ReservoirChaining cheap spells gains tons of life and enables a one-card kill.
  • Mystic RemoraCheap upkeep-draw engine that fuels two-spell turns early.
  • Deflecting SwatFree spell to trigger Flurry and redirect removal at instant speed.
  • Jeskai AscendancyUntaps and pumps while looting every time you cast a spell, supercharging chains.

Upgrade Path

Add fast mana and cost reducers (Sol Ring, Mana Vault, Goblin Electromancer, Baral) so you reliably hit two spells turn after turn. Prioritize copy-worthy bombs—extra-turn spells, X-burn, and overloaded wipes—plus free spells (Fierce Guardianship, Deflecting Swat) to trigger Flurry without spending mana. Tighten with strong card selection (Brainstorm, Faithless Looting, Mystical Tutor) and a compact combo finish like Aetherflux Reservoir or an extra-turn loop.

Core Cards

Win Conditions

  • Doubled burn spells like Explosion or Fireball to the face
  • Chaining extra-turn spells to take infinite or near-infinite turns
  • Aetherflux Reservoir lifegain into a 50-damage zap
  • Beating down with the evasive commander plus copied pump/token spells

Archetypes

  • SpellslingerFlurry rewards casting cheap instants and sorceries you can copy for double value.
  • ControlCounterspells and removal as your second spell both copy and protect you while drawing cards.
  • ComboFree spells and cost reducers let you storm off toward Aetherflux or extra-turn loops.
  • Burn/Spellslinger MidrangeCopied burn and X-spells deliver doubled damage to close games fast.

Combos

No combos found for this commander on Commander Spellbook.

Related Commanders

Same color identity (RUW), by popularity.

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