Whenever you cast an artifact spell, you get (an energy counter).
, Pay : Target creature gets +1/+0 and gains trample and haste until end of turn.
, Pay : Draw a card.
, Pay : Return target artifact card from your graveyard to the battlefield tapped.
Cast a steady stream of artifacts to bank energy counters, then convert that energy into card draw, combat buffs, and artifact recursion. You snowball board presence with cheap artifacts and big payoff cogs/affinity threats, using Madison's three tap-abilities as a flexible engine. Win through artifact-fueled value attrition or a dedicated artifact-token/affinity beatdown.
Built-in card advantage engine via the draw ability
Energy generation scales effortlessly in a Jeskai artifact deck
Recursion ability cheats expensive artifacts back from the yard onto the battlefield
Jeskai colors give premium removal, counterspells, and artifact synergies
Madison only taps once per turn, so you must choose between buff, draw, or recursion
Energy banking is slow without lots of cheap artifacts
Relies heavily on the commander; she's a removal magnet and abilities cost summoning sickness time