
Equipment and Vehicle spells you cast cost less to cast.
Jump — During your turn, Cid has flying.
,
: Return target Equipment or Vehicle card from your graveyard to your hand.
Cid is a mono-white Equipment/Vehicle commander who cheats on cost and grinds value: drop her turn 2, then chain discounted gear and Vehicles while recurring your best pieces from the graveyard. You suit Cid up with Equipment to swing as an evasive (Jump gives her flying on your turn) Voltron threat, or flood the board with crewed Vehicles to attack from multiple angles.
Add fast mana and cost reducers (Sol Ring, Mind Stone, Foundry Inspector) to deploy your gear ahead of curve, and tutors like Stoneforge Mystic, Steelshaper's Gift, and Open the Armory to find key Equipment. Lean into protection (Swiftfoot Boots, Lightning Greaves) and card advantage engines (Skullclamp, Puresteel Paladin, Welding Jar) so a single removal spell on Cid doesn't end your game. Trim clunky high-cost Vehicles for efficient evasive threats and add a Mistveil Plains/recursion package to never run out of gas.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (W), by popularity.

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