As long as your devotion to black is less than five, Erebos isn't a creature.
Whenever another creature you control dies, you may pay 2 life. If you do, draw a card.
, Sacrifice another creature: Target creature gets -2/-1 until end of turn.
Erebos turns your dying creatures into a relentless card-draw engine, letting you trade bodies for cards and grind the table out of resources. You build a wide, expendable board, sacrifice fodder for value and removal, then close with drained life totals or an aristocrats payoff. The deck plays as a resilient mono-black attrition machine that rebuilds faster than opponents can answer.
Indestructible commander that's hard to remove and cheap to recast
Powerful repeatable card advantage in a color that normally struggles to draw
Built-in sacrifice outlet that doubles as creature removal
Mono-black access to tutors, rituals, and strong staples for consistency
Drawing off Erebos costs life, which adds up fast against aggro or burn
Needs a steady stream of dying creatures to do anything
Vulnerable to graveyard hate and exile-based removal that bypasses indestructible
Limited interaction with artifacts and enchantments inherent to mono-black
Stacks extra card draw on every nontoken death alongside Erebos.
Add fast mana and tutors like Dark Ritual, Demonic Tutor, and Vampiric Tutor to assemble engines quickly, and lean into infinite loops with Pitiless Plunderer plus recursive creatures. Improve the manabase with Cabal Coffers, Urborg, and Nykthos to power both ramp and devotion. Tighten the curve toward cheap recursive fodder and multiple drain payoffs so Erebos draws are always backed by a closing combo.