
Ixhel, Scion of Atraxa
The Commander
Flying, vigilance, toxic 2
Corrupted — At the beginning of your end step, each opponent who has three or more poison counters exiles the top card of their library face down. You may look at and play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast those spells.
Guide
Gameplan
Get opponents to three poison counters fast via toxic and proliferate, then turn Ixhel's corrupted trigger into a card-advantage engine that exiles opponents' libraries and lets you cast those cards with any color of mana. You're a midrange poison/proliferate deck that grinds value while pushing each opponent toward the 10-poison kill.
Strengths
- Built-in repeatable card advantage that steals from all opponents at once
- Toxic and proliferate offer a parallel poison win line that dodges life-total math and lifegain
- Flying, vigilance evasive body that pressures players while staying back on defense
- Color fixing baked in lets you splash and cast anything you exile
Weaknesses
- Engine does nothing until at least one opponent has three poison, so it's slow to come online
- Heavily reliant on the commander; needs Ixhel out repeatedly and is vulnerable to removal
- Proliferate/toxic payoffs are narrow and weak in poison-light pods
- Can struggle against fast combo before the poison plan matures
Key Cards
- Atraxa, Praetors' Voice — Premier proliferate engine that pushes poison counters up every turn and synergizes perfectly with the corrupted theme.
- Grand Abolisher — Protects Ixhel and your engine on your turn so the corrupted trigger and your stolen spells resolve uninterrupted.
- Vorinclex, Monstrous Raider — Doubles counters placed including poison, accelerating opponents to three and beyond for both the engine and the win.
- Skithiryx, the Blight Dragon — A standalone infect threat that can quickly stack poison counters to flip the corrupted engine on.
- Tekuthal, Inquiry Dominus — Doubles proliferate triggers, turbo-charging poison accumulation across the table.
- Ichor Rats — Cheap creature that gives every opponent a poison counter at once, jump-starting corrupted on all of them.
Upgrade Path
Lean harder into proliferate and counter doublers (Atraxa, Vorinclex, Tekuthal, Inexorable Tide) so opponents hit three poison turn after turn and the engine never stalls. Add protection (Grand Abolisher, Heroic Intervention, Swiftfoot Boots) to keep Ixhel sticky, and tighten the mana with fast rocks and dual lands. To raise the ceiling, include efficient infect threats and a few proliferate-based win combos to convert the engine into a fast 10-poison kill.
Core Cards
- Fumigate100%
- Temple of Plenty100%
- Contagion Clasp100%
- Mycosynth Fiend100%
- Painful Truths100%
- Feed the Infection100%
- Tainted Wood100%
- Sungrass Prairie100%
- Norn's Decree100%
- Putrefy100%
- Necroblossom Snarl100%
- Carrion Call100%
From 1 Mythicwyrm deck.
Win Conditions
- ▸Push an opponent to 10 poison counters with toxic creatures and proliferate
- ▸Out-value the table off the corrupted engine and close with evasive beaters
- ▸Cast stolen bombs and combo pieces from opponents' exiled libraries
Archetypes
- Poison/Infect — Toxic 2 plus proliferate naturally builds toward the 10-poison kill while also enabling the corrupted engine at three counters.
- Proliferate Counters — Proliferate advances poison on opponents and grows your own counter synergies, making it the deck's core engine.
- Value Midrange — Corrupted's repeatable card theft turns Ixhel into a grindy card-advantage commander in Abzan colors.
- +1/+1 Counters Toxin — Counter-matters cards in BGW double as proliferate fodder that pressure opponents toward corruption.
Combos
No combos found for this commander on Commander Spellbook.
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