June can't be blocked as long as you've drawn two or more cards this turn.
, Sacrifice another creature: Create a Clue token. Activate only during your turn. (It's an artifact with ", Sacrifice this token: Draw a card.")
June is a mono-black aggro/aristocrats hybrid that turns dead creatures into card advantage via Clues, then uses those extra draws to push June through unblocked for commander damage. You sacrifice expendable bodies for Clues, crack them to chain card draw, and once you've drawn two cards in a turn June becomes evasive. Equip and buff her to close out games, or pivot to a value engine that grinds opponents out.
Built-in card advantage engine that converts creatures into Clues and refuels your hand
Cheap two-mana commander that's easy to recast and hard to block once you've drawn cards
Synergizes with sacrifice payoffs, death triggers, and token producers
Mono-black gives access to powerful tutors, recursion, and removal
Color-locked to a single color, so no access to counterspells or efficient artifact/enchantment removal
Clue activation is mana- and card-hungry; you can stall on resources
June herself is a small body that dies to nearly any removal or chump block math before evasion comes online
Heavily commander-dependent for the Voltron route, vulnerable to repeated removal and tax