
Oona, Queen of the Fae
The Commander
Flying
: Choose a color. Target opponent exiles the top X cards of their library. For each card of the chosen color exiled this way, create a 1/1 blue and black Faerie Rogue creature token with flying.
Guide
Gameplan
Oona grinds opponents out by milling their libraries while building a swarm of flying Faerie tokens, then converts that swarm into a lethal attack or a token-based combo finish. You ramp into Oona, protect her, and dump mana into her activated ability each turn to mill targets and flood the board with evasive 1/1s.
Strengths
- Functions as both a token engine and a mill engine in a single card, scaling with available mana
- Produces evasive flying tokens that pressure all opponents and synergize with anthems and sacrifice payoffs
- Built-in mana sink that uses excess mana every turn, rewarding ramp-heavy builds
- Strong in UB, with access to the best removal, counterspells, and tutors to protect the plan
Weaknesses
- Six mana and reliant on a single creature; commander removal and tax effects slow her down badly
- Her ability is X-mana hungry, so without big ramp the token output is anemic
- Mill can accidentally fuel opponents' graveyard strategies (reanimator, delve, flashback)
- 1/1 tokens die to nearly any board wipe, undoing turns of work
- Color randomness means activations sometimes whiff against monochrome or off-color libraries
Key Cards
- Cabal Coffers — Generates the explosive black mana needed to make Oona's X-ability produce huge token waves.
- Nykthos, Shrine to Nyx — Doubles down on devotion-fueled mana to pump into Oona's activated ability.
- Skullclamp — Turns expendable 1/1 Faerie tokens into a relentless card-draw engine.
- Bitterblossom — Adds a steady stream of Faerie Rogue tokens that perfectly match Oona's token theme and tribal payoffs.
- Coat of Arms — Anthem that makes a wide Faerie board lethal in a single attack.
- Cyclonic Rift — Premier blue board reset that protects your swarm while clearing blockers for the alpha strike.
Upgrade Path
Prioritize big mana so Oona's X-ability dominates: add Cabal Coffers/Urborg, Nykthos, Gauntlet of Power, and rituals. Layer in token doublers (Doubling Season, Anointed Procession) and protection (Swiftfoot Boots, Lightning Greaves, counterspells) to keep her online. For higher power, build toward an infinite-mana or sacrifice loop—Ashnod's Altar with a token doubler turns Oona into an instant-win mill or aristocrats engine.
Core Cards
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
Win Conditions
- ▸Alpha strike with a wide board of flying Faeries, often buffed by an anthem like Coat of Arms
- ▸Milling all opponents out of their libraries over repeated big activations
- ▸Aristocrats drain via Blood Artist/Zulaport Cutthroat by sacrificing tokens
- ▸Combo finish with Ashnod's Altar plus a token doubler or infinite-mana engine to mill or swarm for lethal
Archetypes
- Tokens — Oona endlessly generates flying Faerie Rogues that scale with mana and pair with anthems and go-wide payoffs.
- Mill — Her ability directly attacks opponents' libraries and can deck the table with enough mana and repetition.
- Aristocrats — The stream of tokens feeds sacrifice outlets, Skullclamp, and drain effects like Blood Artist.
- Faerie Tribal — She's a top-end Faerie payoff that floods the board with Faerie tokens for tribal lords and synergies.
Combos
No combos found for this commander on Commander Spellbook.
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