→ Infinite untap of creatures you control, Infinite mana creatures you control can produce, Infinite colored mana that can only be spent to activate abilities
→ Infinite untap of creatures you control, Infinite mana creatures you control can produce, Infinite colored mana that can only be spent to activate abilities
: Add X mana of any one color, where X is Redshift's power. Spend this mana only to activate abilities.
Exhaust — : Put any number of permanent cards from your hand onto the battlefield. (Activate each exhaust ability only once.)
Pump Redshift's power, then tap her for huge bursts of single-color mana to fuel powerful activated abilities — think planeswalker loyalty, fight effects, mana sinks, and big creature abilities. Vigilance lets her attack and still produce mana the same turn. Late game, the Exhaust ability (10RG) dumps your entire hand of permanents onto the battlefield for a game-ending swing.
Vigilance means she attacks for damage AND taps for ability mana in the same turn.
Scales explosively — a buffed Redshift generates absurd mana for activated abilities.
The Exhaust ability is a one-sided 'dump your hand' that can bury opponents in fatties.
Cheap two-drop commander that comes down early and grows into a powerhouse.
Mana from her tap ability ONLY works on activated/exhaust abilities, not casting spells — narrow.
Heavily reliant on having activated-ability payoffs in play to use her mana.
Power-dependent, so removal or board wipes reset your engine entirely.
No built-in evasion or protection; she's a fragile lynchpin opponents will target.