
Riku of Two Reflections
The Commander
Whenever you cast an instant or sorcery spell, you may pay . If you do, copy that spell. You may choose new targets for the copy.
Whenever another nontoken creature you control enters, you may pay . If you do, create a token that's a copy of that creature.
Guide
Wyrm hasn't written this commander's guide yet — check back soon.
Core Cards
- Invigorate100%
- Aethersnipe100%
- Homeward Path100%
- Electrolyze100%
- Fire // Ice100%
- Chain Reaction100%
- Artisan of Kozilek100%
- Explosive Vegetation100%
- Evolving Wilds100%
- Intet, the Dreamer100%
- Magmatic Force100%
- Hydra Omnivore100%
From 1 Mythicwyrm deck.
Win Conditions
Win conditions appear once Wyrm has covered this commander.
Archetypes
Archetypes appear once Wyrm has covered this commander.
Combos
- Riku of Two Reflections + Biovisionary + Double Major
→ Win the game
- Palinchron + Riku of Two Reflections
→ Infinite creature tokens, Infinite ETB, Infinite LTB
- Riku of Two Reflections + Narset's Reversal + Time Warp
→ Infinite turns, Lock
- Riku of Two Reflections + Astral Dragon + Parallel Lives
→ Near-infinite creature tokens, Near-infinite ETB
- Riku of Two Reflections + Astral Dragon + Doubling Season
→ Near-infinite creature tokens, Near-infinite ETB
Combos via Commander Spellbook.
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Same color identity (GRU), by popularity.

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