
Price$1.41 – $33.89
Buy on TCGplayerUnderground River
Land
LegalEDHREC #152
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: Add
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. This land deals 1 damage to you.
Why is this card good?
Underground River is a premium dual land for any Dimir (UB) deck. The painland category is one of the best dual cycles in the game precisely because it enters untapped and produces both colors immediately — there's no tempo loss, no surveil delay, no conditions to meet.
The 1 damage to yourself is essentially irrelevant in Commander, where you start at 40 life. Tapping it for colorless to avoid pings is a nice luxury, but you'll rarely care. In a format where smooth, untapped mana wins games and life totals are a deep resource, this is close to a strictly-better tapland.
Who wants it: literally any two-color UB deck or any deck running blue and black within a larger identity — control, mill, reanimator, aristocrats, spellslinger. It's a default include.
When to skip: only if your deck is hyper-budget and you'd rather run basics, or if you're so heavily one-colored that a basic serves better. Otherwise, run it.
Related cards

Drowned Catacomb

Dimir dual land producing U/B without painless if conditions met.

Watery Grave

Shock dual fetchable, untapped U/B source.

Darkslick Shores

Dimir fast land, untapped early for U/B.

Sunken Hollow

Battle land tapped/untapped producing U/B.

River of Tears

Dimir land flexible U/B mana.

Choked Estuary

Dimir slow/check land for U/B.

Dimir Aqueduct

Bounce land producing both U and B.

Tainted Isle

Painless U/B if you control a swamp.
Printings (25)
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Played by these commanders
Aminatou, Veil Piercer100% of 1
Ulalek, Fused Atrocity100% of 2
Temmet, Naktamun's Will100% of 1
Gonti, Canny Acquisitor100% of 1
Y'shtola, Night's Blessed100% of 2
Sauron, Lord of the Rings100% of 1
Atraxa, Praetors' Voice67% of 3