
Disa the Restless
The Commander
Guide
Gameplan
Disa fills the graveyard with diverse card types and recurs Lhurgoyfs while building a wide board of Tarmogoyf tokens that grow as the bin fills. You self-mill aggressively, cheat big Lhurgoyfs (and Tarmogoyfs) into play, then swing wide to make even more tokens and snowball into a lethal alpha strike.
Strengths
- Reliable token engine that compounds every combat
- Graveyard 'recursion' that turns mill and discard into board presence
- Tarmogoyf power scales with the many card types in your bin
- Deep, resilient board that floods past spot removal
Weaknesses
- Graveyard hate (Rest in Peace, Bojuka Bog) shrinks every Goyf to zero
- Board wipes reset your token swarm
- Combat-dependent: needs to connect to snowball
- Tokens are vulnerable to ground stalls and big blockers
Key Cards
- Tarmogoyf — Cheap beater whose power tracks your graveyard, and it returns via Disa if milled.
- Mortivore — A Lhurgoyf that Disa cheats into play and that grows with all graveyards.
- Splinterfright — Self-mill Lhurgoyf that fuels Disa and grows your Tarmogoyf tokens.
- Boneyard Wurm — Cheap Lhurgoyf body that comes back for free off any mill or discard.
- Stitcher's Supplier — Mills three each time, stocking card types and Lhurgoyfs to recur.
- Craterhoof Behemoth — Turns your sea of Goyf tokens into a one-shot kill.
Upgrade Path
Add efficient self-mill and discard outlets (Stitcher's Supplier, Altar of Dementia, Putrid Imp) to feed Disa faster, and tutors plus reanimation (Buried Alive, Reanimate, Animate Dead) to abuse the free Lhurgoyf returns. Top it off with multiple finishers (Craterhoof, Triumph of the Hordes, Pathbreaker Ibex) and protect the board with Heroic Intervention and graveyard insurance like Bojuka Bog of your own to disrupt opponents.
Core Cards
- Grisly Salvage100%
- Bloodbraid Challenger100%
- Cinder Glade100%
- Junji, the Midnight Sky100%
- Forgotten Cave100%
- Sakura-Tribe Elder100%
- Maelstrom Pulse100%
- Twisted Landscape100%
- Deathreap Ritual100%
- Tainted Wood100%
- Dakmor Salvage100%
- Anger100%
From 2 Mythicwyrm decks.
Win Conditions
- ▸Alpha strike with an overrun effect like Craterhoof Behemoth or Overwhelming Stampede
- ▸Grind a swarm of ever-growing Tarmogoyf tokens for incremental damage
- ▸Reanimate or cheat oversized Lhurgoyfs to dominate combat
Archetypes
- Tokens / Go-Wide — Combat damage spawns Tarmogoyfs, snowballing a wide board every turn.
- Graveyard / Self-Mill — Disa rewards stocking the bin with mill that grows Goyfs and triggers Lhurgoyf recursion.
- Aggro Beatdown — The token engine demands you attack, pressuring tables with growing threats.
- Reanimator — Self-mill plus reanimation cheats out bombs alongside free Lhurgoyf returns.
Combos
No combos found for this commander on Commander Spellbook.
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