Reyhan, Last of the Abzan
BGLegendary Creature — Human Warrior

Reyhan, Last of the Abzan

Mana value3EDHREC#6,086PartnerYes

The Commander

Reyhan enters with three +1/+1 counters on it.

Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature.

Partner (You can have two commanders if both have partner.)

Guide

Gameplan

Reyhan turns +1/+1 counters into a recursive resource: load up a creature, sacrifice or trade it, and shift its counters to the next threat so your board snowballs no matter how much removal hits it. You build a counter-engine in the early game, then convert that accumulated growth into a lethal swing or a sacrifice-fueled combo finish.

Strengths

  • Counter resilience—nothing is truly removed because the +1/+1 counters relocate on death
  • Excellent with sacrifice outlets and aristocrats, ignoring summoning sickness on counter transfer
  • Partner slot lets you pair into virtually any archetype (Ishai, Vial Smasher, Tymna, Kraum, etc.)
  • Cheap 3-mana 6/6 body that's hard to grind out
  • Synergizes with proliferate and counter doublers for explosive growth

Weaknesses

  • Counters only transfer if the creature actually had them—boardwipes that exile or -X/-X without death can blank it
  • Needs enablers (sac outlets, counter sources) to be more than vanilla stats
  • Two-card commander pairs can be inconsistent if one partner is removed repeatedly
  • Vulnerable to graveyard hate stopping recursion plans
  • Can be slow to close without a defined combo or evasion package

Key Cards

  • Hardened ScalesDoubles every counter Reyhan transfers and places, dramatically accelerating the snowball.
  • Corpsejack MenaceDoubles +1/+1 counters added, turning each death-trigger into a massive payoff.
  • Viscera SeerFree sacrifice outlet to trigger Reyhan repeatedly and keep counters moving.
  • Kalonian HydraA doubling lord that becomes a one-hit kill when Reyhan funnels counters into it.
  • The OzolithCatches counters when creatures die and reloads them onto a new body, doubling resilience.
  • Cathars' CrusadeFloods the board with counters off every creature you make, feeding Reyhan's engine.
  • SkullclampSacrifices counter-laden creatures for cards while triggering Reyhan's transfer.

Upgrade Path

Tighten the curve with cheap, repeatable sac outlets (Viscera Seer, Carrion Feeder, Ashnod's Altar) and counter doublers (Hardened Scales, Branching Evolution) to maximize each trigger. Add a compact combo line—Mikaeus, the Unhallowed with a persist creature or Necrotic Ooze packages—plus a Craterhoof/Pathbreaker Ibex overrun as backup. Round out with strong card advantage (Skullclamp, Mentor of the Meek) and pick a high-impact partner like Tymna the Weaver or Vial Smasher the Fierce to match your meta's speed.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

  • Connect with a single counter-stacked evasive or trampling creature for lethal
  • Combat overrun via Craterhoof Behemoth or a massive proliferated board
  • Infinite combo with persist creatures plus a sac outlet to make a creature arbitrarily large or loop a payoff
  • Aristocrats drain through Blood Artist/Zulaport Cutthroat off repeated sacrifices

Archetypes

  • +1/+1 CountersReyhan recycles and protects all your invested counters, making the theme nearly immune to removal.
  • AristocratsSacrifice outlets both close combos and ferry counters onto your next attacker.
  • VoltronPile transferred counters onto a single evasive creature for commander-damage kills.
  • ComboPairs with persist/undying or sac-loop pieces to generate infinite counters and triggers.

Combos

No combos found for this commander on Commander Spellbook.

Related Commanders

Same color identity (BG), by popularity.

Discussion (0)