Whenever Ruxa enters or attacks, return target creature card with no abilities from your graveyard to your hand.
Creatures you control with no abilities get +1/+1.
For each creature you control with no abilities, you may have that creature assign its combat damage as though it weren't blocked.
Ruxa turns a board of vanilla (no-abilities) creatures into a beatdown engine: they get +1/+1 and can punch through blockers as if unblocked, while Ruxa recurs them from your graveyard each time she enters or attacks. You ramp early, deploy fat ability-less beaters, and overwhelm with trample-like evasion and pump effects, grinding through removal thanks to constant recursion.
Built-in card advantage and resilience by returning vanilla creatures from the graveyard every turn you attack
The 'damage as though unblocked' clause is essentially mass unblockable, turning go-wide and go-tall boards lethal fast
Mono-green has the best ramp and the densest pool of cheap, efficient vanilla creatures
Anthem effect makes even small vanilla tokens and bodies surprisingly threatening
Cheap four-mana commander that immediately impacts the board on cast
Mono-green lacks interaction, especially against combo and control
Vanilla creatures contribute nothing outside combat—no protection, evasion, or utility baked in
Heavily reliant on the commander; if Ruxa is removed repeatedly the deck loses its anthem and evasion
Board wipes are devastating since the plan is a wide creature board
No native card draw beyond the recursion, so it can run out of gas if the attack engine is shut off