Whenever a source you control deals noncombat damage to a creature equal to that creature's toughness, draw a card.
, : If a source you control would deal noncombat damage to a permanent or player this turn, it deals that much damage plus X instead.
Taii Wakeen turns your direct-damage spells and pingers into a card-advantage and removal engine. Use the second ability to pump up burn so it can lethally hit creatures (rewarding you with a card) or be scaled into a finisher against players. Build a board of repeatable damage sources and X-spells, then ping efficiently while refilling your hand.
Excellent removal value: precise damage equal to toughness draws a card, so killing creatures replaces itself
Scales burn spells with the ability to snipe big threats or close out players
Cheap two-mana commander that immediately impacts the board
RW gives strong burn, pingers, and damage-doublers
The first ability requires hitting exactly toughness, which can be awkward without the damage-boost ability online
Relies on noncombat damage sources—if your engine pieces are removed you stall
Tapping Taii each turn limits how often you can boost and uses mana
Vulnerable to lifegain and damage-prevention strategies
X ability only affects one source's first instance of damage that turn unless you spread it carefully
Untaps whenever a creature dies, chaining pings into a draw-and-kill engine.
Add damage multipliers (Torbran, Fiery Emancipation, Furnace of Rath) and efficient repeatable pingers to maximize both triggers. Include X-burn (Comet Storm, Fireball) and untap engines to enable lethal turns, and tighten the mana with fast rocks and rituals so you can both pump and ping in the same turn. Cut narrow combat creatures for more noncombat damage sources and protection like Deflecting Swat to defend your engine.